Posted on 2008 under News, PC, Press Releases |
30
Apr
EDMONTON, Alberta–(BUSINESS WIRE)–Leading video game developer BioWare™, a division of Electronic Arts Inc. (NASDAQ:ERTS), is proud to announce that key retailers across North America will be offering $10 off for all pre-orders of Mass Effect™ for the PC1, shipping to retailers May 27, 2008 in North America and June 6, 2008 in Europe. Gamers will receive the $10 discount by pre-ordering Mass Effect at both specialty and online retailers including GameStop, Amazon.com and GoGamer.com.
Gamers who pre-order Mass Effect through the Electronic Arts online store will receive bonus items2 from the game Dead Space™, the highly anticipated sci-fi survival horror game by EA, including the first issue of the Dead Space comic book and a Dead Space poster while supplies last.
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Posted on 2008 under DS, News, PC, PS3, Xbox 360 |
29
Apr
Today, Ubisoft officially confirmed Prince of Persia for a holiday 2008 release on the Xbox 360, PlayStation 3, and PC. Details on the Ubisoft Montreal-developed game are light, but Ubisoft has said the game will be “a new chapter” in the franchise that tinkers with traditional action adventure gameplay. The publisher also said the game will introduce a new illustrative art style to the series. A separate version featuring “an entirely new storyline and new characters” is also in the works for the Nintendo DS.
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Posted on 2008 under News, Press Releases, Wii |
29
Apr
New Wii Wheel Brings Motion Controls to Nintendo’s Racing Franchise
REDMOND, Wash.–(BUSINESS WIRE)–Since the invention of the automobile, kids have pantomimed driving with pretend steering wheels. Since the dawn of the video game age, people of all ages playing racing games have twisted and turned their controllers to steer their vehicles, even though it had no effect on the action on the screen. Now, Mario Kart® Wii makes these fantasies a reality and brings a new level of immersion and interaction to video games.
The raucous driving game, which launched Sunday, comes packaged with the Wii Wheel™ steering wheel accessory that houses the Wii Remote™ controller and lets players steer just as though they were driving a real car. The accessory has been specifically designed and engineered so that even someone who has never played a video game before can pick up the Wii Wheel and start racing instantly.
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Posted on 2008 under News |
23
Apr
IGN has an interview with Vice President of Public Relations Pete Hines regarding Fallout 3. Here’s the crucial question that most fans already know:
IGN: Fallout’s got a massive following and quite a vocal community. Have you at any point consulted the fan-base to see what they want from a Fallout game?
Pete Hines: Back when we first announced we were doing it in 2004, there was tons of feedback with people saying here’s what we want and here’s what we don’t want. We’re not really into consulting, in that we’ve got 75 people who spend all day every day working on this game, so we look for information and feedback for the kinds of things the fans are looking for, and feedback from the last game that we made. Even though it’s an Elder Scroll game, we’ve looked at the things they liked or didn’t like from that, and we have our own opinions about what we liked and didn’t like, and look at what things may be applicable to Fallout. Whether its how fast travel works, or for example how we’ve changed the way leveling works, so it’s very different from Oblivion.
I can already hear the hardcore crowd screaming for blood. They were not consulted? Oh, the drama!
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Posted on 2008 under News |
22
Apr
I’m stoked about the Vault Boy Bobblehead.
Bethesda today officially announced that it will release a special Fallout 3 Collector’s Edition worldwide for the PS3, Xbox 360 and PC.
This limited edition will be available through pre-orders and certain retailers, and will include a customized Vault-Tec lunch-box, an art book, ‘the making of’ DVD, and a collectible Vault-Tec Vault Boy Bobblehead.
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Posted on 2008 under News, PS3, Xbox 360 |
18
Apr
Speaking to videogaming247, Peter Hines (Bethesda Marketing Boss) stated that the lead development format for Fallout 3 is in fact the Xbox 360.“The 360 is our lead development platform, so we got it working on that one first. I mean, we develop them all simultaneously, but one of them’s got to be the lead, so it was 360.”
I can hear the PS3 fanboys screaming bloody murder right about now. Or maybe not, considering the possibility that they played Fallout: Brotherhood of Steel. That’s one title fans of the series would rather forget.
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Posted on 2008 under PS3, Previews, Xbox 360 |
10
Apr
Kotaku recently posted an article about multiplayer on Grand Theft Auto IV. Here’s a brief description of what to look forward to:
All but one of the multiplayer modes supports up to 16 players. (The co-op missions only support up to four.) The host has an amazing array of options that they can control. While setting up a game, the host can choose to modify the routine, like re-spawn times, weapon selections and friendly fire, or the unusual, like the time of day, the weather, how heavy the traffic is or how many people are on the street. You can even control police presence in your matches.
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