This is one of the ads for SoulCalibur V. Remember, it’s a fighting game, folks.
Archives for PS3 category
Warner Bros. Interactive Announces Mortal Kombat Komplete Edition
Posted on 2012 under News, PS3, Press Releases, Xbox 360 | No Comment10 Jan
BURBANK, Calif.–()–Warner Bros. Interactive Entertainment today announced the Mortal Kombat Komplete Edition, a content-rich version of 2011’s award-winningMortal Kombat videogame. The 2011 iteration of the legendary fighting franchise sold more than three million units worldwide and was recently named Fighting Game of the Year by Spike TV’s 2011 Video Game Awards.
Mortal Kombat Komplete Edition delivers the critically acclaimed game, all previously released downloadable content (DLC), plus digital downloads of the 2011 release of Mortal Kombat: Songs Inspired by the Warriors album with a bonus track, and the 1995 Mortal Kombat film on the PlayStation®Store or Xbox Live Zune. The DLC includes fan-favorite warriors Skarlet, Kenshi and Rain, as well as the infamous dream stalker Freddy Krueger. The game also offers 15 Klassic Skins and three Klassic Fatalities (Scorpion, Sub-Zero and Reptile).Mortal Kombat: Songs Inspired by the Warriors is a collection of electronic music inspired by the game and is executive produced by JFK (of the DJ/ production duo MSTRKRFT and Death From Above 1979).
Developed by NetherRealm Studios and led by Mortal Kombat co-creator and creative director Ed Boon, the game will be available February 28 on PlayStation®3 computer entertainment system and Xbox 360® video game and entertainment system from Microsoft.
The 2011 release of Mortal Kombat was a triumphant return to the game’s original mature presentation offering over-the-top fatalities and cringe-worthy X-ray moves. Going back to a 2D fighting plane, this latest iteration in the franchise introduced a number of new gameplay features including Tag Team, Challenge Tower, and a deep story mode. Players can choose from an extensive lineup of the game’s iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or take on several players in the innovative online King of the Hill mode.
For more information about Mortal Kombat Komplete Edition, please visit www.themortalkombat.com, on Facebook at www.facebook.com/mortalkombat or on Twitter @MK_Mortalkombat
Mad Catz Ships SoulCalibur V Arcade FightStick Soul Edition
Posted on 2012 under News, PS3, Press Releases, Xbox 360 | No Comment10 Jan
SAN DIEGO–()–Mad Catz Interactive, Inc. (“Mad Catz”) (AMEX/TSX: MCZ) announced today the shipping of the SOULCALIBUR™V Arcade FightStick Soul Edition, a Tournament Edition fighting game controller designed for use with the upcoming SOULCALIBUR V videogame from Namco Bandai Games Inc®. The Soul Edition FightStick features the Namco® Noir button and stick layout along with custom artwork and is expected to be released for the Xbox 360® video game and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system from Sony®.
“We are pleased to be working with Namco Bandai Games and supporting the launch of SOULCALIBUR V with our portfolio of fighting game controllers,” said Darren Richardson, the President and Chief Executive Officer of Mad Catz Interactive, Inc. “As market leader in the FightStick sector, it is important we partner with the leading fighting game franchises and continue our long-term strategy of supporting the product category and community by delivering specialty products for the passionate consumer.”
Additional information available at: www.madcatz.com/soulcalibur
I finished Uncharted 3: Drake’s Deception today after spending a two-day marathon on it. And by marathon I mean I played it for hours until I was too sleepy to continue. From what I can remember, I spent roughly an hour and twenty minutes total behind cover, trying not to get shot.
The first game I played in the series was Uncharted 2: Among Thieves. From my experience with it I knew that frustration will eventually kick in if I played a sequence over and over, like those fights that had five enemies shooting at you and one of them had a rocket launcher. It got worse near the end, when I had to fight the Guardians. They were fast and incredibly durable, requiring almost a full clip from an automatic weapon each to take down. And that was on Normal difficulty.
Knowing that made me think twice about selecting Hard when I started Uncharted 3, but pride took over reason so I went ahead and chose that anyway. Things were great until I got to the ship graveyard level.
The Steam Summer Sale is over. What did you buy this year? It’s actually my first time to participate, being a latecomer to Steam and all. Here’s my list:
- Half-Life 2 (for shame, I know)
- Half-Life 2 Episode 1 (ditto!)
- Half-Life 2 Episode 2 (see above)
- Bioshock
- Hitman: Blood Money
- X3: Terran Conflict
I didn’t buy HL2 back when it was all the rage and ignored it the other times it was on sale because I was distracted by a certain game. Now that that’s over I can spend some time playing other titles. HL2 and Bioshock are installed. I’ll get to them as soon as I’m done with Metal Gear Solid 4. Currently downloading X3. I hope it’s good. I haven’t played a good space sim since Freelancer.
What did you buy?
Gameplay Review: Bulletstorm
Posted on 2011 under Commentary, PC, PS3, Reviews, Xbox 360 | No Comment9 Jul
Let’s cut to the chase. The entire point of Bulletstorm is to “kill with skill”. This involves dispatching your targets in the most creative, often the most gruesome ways possible. Doing so rewards you with skillpoints which you can use to resupply your weapons and unlock charged shots for them. Everything else is secondary to this. The graphics, audio, voice acting and story all act as backdrops to the skill-based shooting.
Gameplay Review: Crysis 2
Posted on 2011 under Commentary, PC, PS3, Reviews, Xbox 360 | No Comment7 Jul
If you played the original, the first thing you’ll notice about Crysis 2 is that you’re more confined. You’re not in the jungle anymore so the wide open space that was there back then is all gone, replaced by the urban landscape of a ravaged New York. There’s a plague spreading in the city and you find out early on that it isn’t man-made. You’re almost killed by its creators in the introduction.



