<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>
<channel>
	<title>Comments on: On Bloodlust, Rogues &#038; Raiding</title>
	<atom:link href="http://www.zeroinitiate.com/on-bloodlust-rogues-raiding/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.zeroinitiate.com/on-bloodlust-rogues-raiding/</link>
	<description>Gaming News, Views, Previews &#38; Reviews</description>
	<pubDate>Fri, 30 Jul 2010 22:13:13 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Mikhael</title>
		<link>http://www.zeroinitiate.com/on-bloodlust-rogues-raiding/comment-page-1/#comment-3575</link>
		<dc:creator>Mikhael</dc:creator>
		<pubDate>Sun, 10 May 2009 11:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeroinitiate.com/?p=268#comment-3575</guid>
		<description>Ah, utility. I love everything about being a rogue save for that one thing. I'm fortunate enough to be in a casual raiding guild that will slot me when they want DPS and will put up with my failure to provide a nice table, a nice summon or traps. PUGs, though? Not likely.
. 
It isn't even like we do *THAT* much more damage. Even Blizz admits that they wanted the hybrids to be tuned to be just a little behind us. The better-in-PvP sop isn't doing me much good, either, because I simply don't do it.
.
Ah well. I still get to play the most fun class. :D</description>
		<content:encoded><![CDATA[<p>Ah, utility. I love everything about being a rogue save for that one thing. I&#8217;m fortunate enough to be in a casual raiding guild that will slot me when they want DPS and will put up with my failure to provide a nice table, a nice summon or traps. PUGs, though? Not likely.<br />
.<br />
It isn&#8217;t even like we do *THAT* much more damage. Even Blizz admits that they wanted the hybrids to be tuned to be just a little behind us. The better-in-PvP sop isn&#8217;t doing me much good, either, because I simply don&#8217;t do it.<br />
.<br />
Ah well. I still get to play the most fun class. <img src='http://www.zeroinitiate.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: zeroinitiate</title>
		<link>http://www.zeroinitiate.com/on-bloodlust-rogues-raiding/comment-page-1/#comment-3570</link>
		<dc:creator>zeroinitiate</dc:creator>
		<pubDate>Thu, 07 May 2009 14:07:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeroinitiate.com/?p=268#comment-3570</guid>
		<description>@Meldanick

Thank you for reminding me about that. Yes, a Rogue's kick eases the pain of healing a bit. A word of warning to my fellow Rogues though: make sure that you don't lose track of fissures while interrupting. I actually died during one encounter because I was so busy watching KT's cast bar that I failed to notice the fissure below me. I blame DBM for not displaying a more obvious warning. LOL.

@Chronic

Sorry about the theme. My site admin is too busy to fix it at the moment. And before you ask, no, I can't fire him because technically I'm not paying him anything either. LOL. I agree on all of your comments, particularly with the usefulness of ToTT. I forgot to mention this in the original post, but another reason behind the question is because Rogues are the least played class at level 80 (according to the WoW Census link). I'm wondering why that's the case.

@Blackfury

Solid suggestions as always. I like the hit and expertise buffs in particular. And about PvP, I'm thinking that this is the main reason why Blizzard isn't doing a lot of changes with the class. Everybody hates us already because of all the stunlocking, so giving us more benefits will upset the PvP "balance".</description>
		<content:encoded><![CDATA[<p>@Meldanick</p>
<p>Thank you for reminding me about that. Yes, a Rogue&#8217;s kick eases the pain of healing a bit. A word of warning to my fellow Rogues though: make sure that you don&#8217;t lose track of fissures while interrupting. I actually died during one encounter because I was so busy watching KT&#8217;s cast bar that I failed to notice the fissure below me. I blame DBM for not displaying a more obvious warning. LOL.</p>
<p>@Chronic</p>
<p>Sorry about the theme. My site admin is too busy to fix it at the moment. And before you ask, no, I can&#8217;t fire him because technically I&#8217;m not paying him anything either. LOL. I agree on all of your comments, particularly with the usefulness of ToTT. I forgot to mention this in the original post, but another reason behind the question is because Rogues are the least played class at level 80 (according to the WoW Census link). I&#8217;m wondering why that&#8217;s the case.</p>
<p>@Blackfury</p>
<p>Solid suggestions as always. I like the hit and expertise buffs in particular. And about PvP, I&#8217;m thinking that this is the main reason why Blizzard isn&#8217;t doing a lot of changes with the class. Everybody hates us already because of all the stunlocking, so giving us more benefits will upset the PvP &#8220;balance&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Blackfury</title>
		<link>http://www.zeroinitiate.com/on-bloodlust-rogues-raiding/comment-page-1/#comment-3568</link>
		<dc:creator>Blackfury</dc:creator>
		<pubDate>Thu, 07 May 2009 07:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeroinitiate.com/?p=268#comment-3568</guid>
		<description>I'm thinking of a rogue that can provide raidwide buffs such as:

- Improved parry and dodge rating (more like pally's kings, but specifically for parry and dodge). 

- Increase hit rating and expertise (melee rejoice!) 

Or, raiding abilities such as: 

- In-combat blind, rendering boss melee attacks to miss 100% for x number of seconds. 

- More interrupts. 

Or.. we just have to live with the fact that Rogues have more utility in PVP.</description>
		<content:encoded><![CDATA[<p>I&#8217;m thinking of a rogue that can provide raidwide buffs such as:</p>
<p>- Improved parry and dodge rating (more like pally&#8217;s kings, but specifically for parry and dodge). </p>
<p>- Increase hit rating and expertise (melee rejoice!) </p>
<p>Or, raiding abilities such as: </p>
<p>- In-combat blind, rendering boss melee attacks to miss 100% for x number of seconds. </p>
<p>- More interrupts. </p>
<p>Or.. we just have to live with the fact that Rogues have more utility in PVP.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chronic</title>
		<link>http://www.zeroinitiate.com/on-bloodlust-rogues-raiding/comment-page-1/#comment-3563</link>
		<dc:creator>Chronic</dc:creator>
		<pubDate>Thu, 07 May 2009 00:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeroinitiate.com/?p=268#comment-3563</guid>
		<description>Your theme ate my paragraphs :(</description>
		<content:encoded><![CDATA[<p>Your theme ate my paragraphs <img src='http://www.zeroinitiate.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chronic</title>
		<link>http://www.zeroinitiate.com/on-bloodlust-rogues-raiding/comment-page-1/#comment-3562</link>
		<dc:creator>Chronic</dc:creator>
		<pubDate>Thu, 07 May 2009 00:55:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeroinitiate.com/?p=268#comment-3562</guid>
		<description>Flexibility is very overrated.  Why bring a rogue to a raid?

Because rogues do good damage.  Because people in your guild want to play rogues and they're good at what they do, so there's no particular reason not to bring them along.

Rogues can provide one of two mandatory raid debuffs - either the heart of the crusader equivalent in assassination, or the blood frenzy equivalent in combat.  They do top-tier trash and boss DPS, and ToTT provides an excellent threat buffer or raid dps increase.

But:  NOBODY is essential any more.  That's exactly the point of "bring the player not the class".  I can't give you any reasons why you MUST take a rogue to your raid, but I don't think you can give me any compelling reasons why I MUST NOT.

(I think the most melee we ever had on KT was 8.  I can see why it might be a problem in a terrible pug, but everything is a problem in a terrible pug).</description>
		<content:encoded><![CDATA[<p>Flexibility is very overrated.  Why bring a rogue to a raid?</p>
<p>Because rogues do good damage.  Because people in your guild want to play rogues and they&#8217;re good at what they do, so there&#8217;s no particular reason not to bring them along.</p>
<p>Rogues can provide one of two mandatory raid debuffs - either the heart of the crusader equivalent in assassination, or the blood frenzy equivalent in combat.  They do top-tier trash and boss DPS, and ToTT provides an excellent threat buffer or raid dps increase.</p>
<p>But:  NOBODY is essential any more.  That&#8217;s exactly the point of &#8220;bring the player not the class&#8221;.  I can&#8217;t give you any reasons why you MUST take a rogue to your raid, but I don&#8217;t think you can give me any compelling reasons why I MUST NOT.</p>
<p>(I think the most melee we ever had on KT was 8.  I can see why it might be a problem in a terrible pug, but everything is a problem in a terrible pug).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Meldanick</title>
		<link>http://www.zeroinitiate.com/on-bloodlust-rogues-raiding/comment-page-1/#comment-3558</link>
		<dc:creator>Meldanick</dc:creator>
		<pubDate>Wed, 06 May 2009 20:45:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.zeroinitiate.com/?p=268#comment-3558</guid>
		<description>It isn't much but interrupting KT single target frost bolt with a Kick is another thing Rogues do to help in that fight.</description>
		<content:encoded><![CDATA[<p>It isn&#8217;t much but interrupting KT single target frost bolt with a Kick is another thing Rogues do to help in that fight.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
