Persona 4 Golden: Early Victory Cry With Kaiwan

Persona 4 Golden: Early Victory Cry With Kaiwan

Posted by on Sep 16, 2014 in Commentary, featured, Guides, Tips, Vita |

Just a quick post for personal reference. Here’s how to get Victory Cry as early as June 24, the earliest time you can get it. The point of this process is to limit the number of skills Tetrakarn can change to, increasing the chances of getting Victory Cry. I strongly recommend using different save slots.

You’ll need the following:

  • Ghoul
  • Oberon
  • Pixie
  • Ukobach
  • 13,000 Yen

Ready? Here goes:

  1. Ukobach + Ghoul = Kaiwan. One of the skills will change. That skill should be Tetrakarn. Reload if it’s not. Save your game once you get it.
  2. Kaiwan + Oberon = Matador. Make sure that the changed skill is inherited. Save again.
  3. Matador + Ghoul = Mokoi. Again, one of the skills will change. What you want is for whatever skill Tetrakarn changed to change to something else. Reload until you get it. It’s possible for it to change back to Tetrakarn. Reload if that happens. Save again.
  4. Mokoi + Pixie = Oberon. Make sure that the changed skill is inherited. Save again.
  5. Kaiwan + Oberon = Matador. You should now have two Tetrakarns. Save.
  6. Matador + Ukobach = Kaiwan. Keep reloading until you get Victory Cry.

It’s possible for Tetrakarn to change to powerful skills like Brave Blade (single-target severe physical damage) and Repel Element (such as Ice, Elec, Physical).

Source: GameFAQs

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Bugging Out and Coming Back

Bugging Out and Coming Back

Posted by on Sep 16, 2014 in Commentary, featured |

Well, it was fun while it lasted. Apparently, Independence War 2 has two bugs that will prevent the game from progressing. I was able to find a workaround for the first one. Didn’t have any luck on the second. I have uninstalled the game as a result and went back to Etrian Odyssey IV. I’m a little bummed about it but I’ve become accustomed to uninstalling it due to my misguided attempts to mod it. The game would become unplayable every time my mod failed and fixing it required reinstallation. Anyway, that’s done. Next game, please.

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Replaying Independence War 2

Replaying Independence War 2

Posted by on Aug 15, 2014 in Commentary, PC |

Watching (and then re-watching) Guardians of the Galaxy has led me to revisit an old space sim game called Independence War 2. What makes the game stand out from other space sims is its use of Newtonian physics. I’m linking the Wikipedia article because I don’t want to explain it here, but let’s just say that the physics of the game makes it difficult to pilot spacecraft, let alone engage in dogfights with them. It makes the gameplay challenging, sometimes infuriatingly so, but it’s also what it makes it rewarding.

I-War 2 is among the games that I never finished back in the day. Playing it again now has made me realize how much of it I got wrong. One of the major mistakes is how I engaged in one of its major themes: piracy. In the old days I used to hang out around ports and hubs, waiting for transports with lots of cargo. That rarely happened, and when it did the transports were accompanied by 2-4 escort ships. I had trouble taking even one of them out so fighting four was out of the question. I’d usually end up looking for transports with no escorts and they’d only have 1-2 cargo pods, maybe 3 if I was lucky.

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Etrian Odyssey IV: It Bites Back

Etrian Odyssey IV: It Bites Back

Posted by on Aug 5, 2014 in 3DS, Commentary, featured |

Etrian Odyssey IV is a dungeon crawler RPG from ATLUS. And similar to most games from ATLUS, EOIV is hard. Hard like a rock covered in concrete. I like how it takes your hand and guides you through the character creation process then feeds you to the hounds when you get to the first dungeon. Well, not hounds exactly. They’re more like giant purple bears that chase you around only and kill you with one swipe only to get distracted by wood. Thankfully literal wood, not metaphoric. And when you die, you’re reloaded back to town. You’re alive, sure, but you just lost everything since your last save.

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