Final Fantasy XIV, Zelda and Forza 4

Posted by on Dec 12, 2013 in 3DS, Commentary, FFXIV, PC |

Going Online

I’ve been playing Final Fantasy XIV a lot these days. While the game won’t topple World of WarCraft from its perch as the number one MMORPG, it’s doing enough things right to make me want to continue playing. As someone who prefers playing as DPS, my biggest gripe about it is the lack of readily available theorycrafting information, making finding the right DPS class seem like a quest on its own.

I started with a monk, ended up feeling like the effort wasn’t worth the damage output, so I then leveled a bard. Lo and behold, bards play a support role in the endgame raid. Screw that. I know some of you like playing support roles. I don’t. It’s just not my cup of tea. I then leveled a black mage. Playing one feels like bombing everything in sight. I haven’t turned my back on it yet. I mean, who doesn’t like causing explosions?

Nostalgia and Then Some

The Legend of Zelda: A Link Between Worlds is an interesting game. At the beginning of the game it felt like a remake of A Link to the Past but the more I got into it the more it became new. There’s enough content in it to make it a different game altogether. I’ve been using it to fill in the time while I wait for a party to form in FFXIV’s Duty Finder. On certain days I play it exclusively.

Re-evaluating Preferences

On a whim I decided to give Forza Motorsport 4 a try. I’m surprised that I’m into it. It made me think about the last time I seriously got into a racing game and I found out that the answer was way back in high school. The game was Top Gear 2 for the SNES. I’ve kind of dismissed racing games as something I liked playing since then. Now I’m thinking of picking up Gran Turismo 6 for the PS3. Maybe I’m more into racing simulators than arcade racers like Need for Speed.

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