Horizon Zero Dawn: Tips For Very Hard Difficulty

Horizon Zero Dawn: Tips For Very Hard Difficulty

Posted by on Mar 11, 2017 in featured, Guides, PS4 |

There are two big changes in Very Hard difficulty that make combat a challenge. First, enemies hit harder. Second, herbs fill your medicine pouch at a reduced rate, meaning you’ll need to gather more herbs. So it’s in your best interest to not get hit. At all.

Like in similar games, the crucial thing to do is to survive the early levels until you get some skills in and build up your character.

Let’s get the first skills to get sorted out first.

  • Get Silent Strike, Concentration and Lure Call.

Hide in tall grass, use Lure Call to get your enemies to approach you, then hit them with Silent Strike to kill them. The damage from Silent Strike is enough to one-shot Watchers, Scrappers and other small-bodied targets. Use this to gather resources and gain XP.

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Final Fantasy XV: Things To Do On Your Second Playthrough

Final Fantasy XV: Things To Do On Your Second Playthrough

Posted by on Jan 24, 2017 in featured, Guides, PS4 |

If you’re considering a second playthrough of Final Fantasy XV, here are five things you can do to make things more interesting:

Use the Nixperience Band. 

The free version of the Holiday Pack includes the Nixperience Band, an accessory that prevents XP tallying when you rest. This means that as long as you’re wearing it, you will not level up. You’ll still earn XP like usual, it just won’t get tallied. This way, you can choose when to level up without forcing the guys to go for days without bathing. It also frees up what you can do when you rest, such as leveling their individual skills like cooking and photography, and triggering the tours.

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A Dishonored 2 Essay

A Dishonored 2 Essay

Posted by on Nov 25, 2016 in Commentary, featured, PS4, Reviews |

Overall, Dishonored 2 is a proper sequel. The core gameplay from the original is kept intact so if you loved those mechanics then you’re in for a treat. If you didn’t then there’s nothing in this installment that will make you change your mind.

Dishonored 2 is the sequel to 2012’s stealth action game about a man falsely accused of assassinating an empress. The new installment follows the footsteps of the original so closely that they’re within arms-reach of each other.

Similar to the first Dishonored you can cast spells, use weapons and tools to traverse the environment and fight your enemies. Corvo and Emily have different powers so there are incentives for at least two playthroughs. There’s also the option to play with no powers, giving cause for a third. Some of the spells are usable in lethal and non-lethal ways, so those who prefer the latter won’t feel too restrained in their restraint. The high/low chaos system returns and, thankfully, not only affects the ending and the environment but NPCs as well.

The plot is unimaginative. It’s a rehash of the original: you are removed from your position of power and then you go out to set things right. Even the false accusation of murder is back, although this time you’re allegedly responsible for several deaths instead of one. And similar to the original, you take out a key target per level with the option to do it lethally or not. From a plot and gameplay standpoint, Dishonored 2 plays it very safe. You get more of the same—a lot of it.

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