Posted on 2012 under Mobile, News, Press Releases, Vita |
18
Jan

BURBANK, Calif.–(BUSINESS WIRE)–Warner Bros. Interactive Entertainment announces Mortal Kombat will ship for PlayStation®Vita system in Spring 2012. Developed by NetherRealm Studios, the game delivers an experience designed specifically for on-the-go gaming with brand new gameplay features and content developed exclusively for the new handheld device.
“The NetherRealm team is committed to making sure that we follow up the success of 2011’s Mortal Kombat with an equally compelling experience on the PlayStation Vita,” said Ed Boon, Creative Director, NetherRealm Studios. “The original game content and new features we developed for the PlayStation Vita will provide gamers with the best fighting game experience available on the new mobile platform.”
Read more… »
Posted on 2012 under News, PC, PS3, Xbox 360 |
18
Jan

Rockstar Games has pushed back the release date for Max Payne 3 two months, the developer said Tuesday.
The third-person shooter, originally scheduled to come out in March, will now be out for Xbox 360 and PlayStation 3 on May 15. A PC version of the game will arrive on May 29.
[Wired]
Posted on 2012 under Babes, Previews |
17
Jan
I don’t know much about Onechanbara Z, but its got swords, guns, bikinis, blood, zombies and jiggly physics. All that can’t be too bad, right?
Posted on 2012 under News, PC, PS3, Xbox 360 |
17
Jan

Your reward will differ depending on which retailer you choose to go with, and there’s plenty on offer including a Cemetery multiplayer map, a Silent Killer Multiplayer Loadout Pack and the promise of the first paid multiplayer DLC pack for free.
The Cemetery multiplayer map can be had by pre-ordering at Game. US gamers will get that through GameStop.
More at [CVG]
Posted on 2012 under Babes |
16
Jan

Meet Vampy, real name Linda Le. It’s nice to finally attach a name to the face.
Her DeviantArt.
Her Flickr.
Posted on 2012 under Commentary, PC |
16
Jan

This is a series of blog posts about playing Skyrim on Master, the highest difficulty setting. At this level the only thing that changes is damage: player characters deal only half of it while receiving double the usual amount.
I have to admit that after defeating the dragon I was at a loss as to what to do next. I knew that the next logical step was to head to High Hrothgar to answer the summons of the Greybeards. Getting level 3 Unrelenting Force would be a great addition to my arsenal, especially considering that I needed all the help I can get. But doing that felt tedious. The trek up the mountain, the inevitable ice troll encounter and all the dialogue I’d have to sit through again sounded a bit too much.
These were my thoughts as I made my way back to Whiterun. A quick glance of the compass showed that I was near a giant camp. Hey, why not? I thought. I snuck my way to the camp, took out my bow, aimed at a giant standing next to a tree and fired. As usual, the damage I did was miniscule. He turned and lumbered his way to me.
Read more… »
Posted on 2012 under IOS, Mobile, News |
15
Jan
The iPhone version of Soul Calibur will be available for download on the 19th, Namco Bandai announced today.
The iOS port of the classic arcade and Dreamcast fighting game features all 19 fighters and a mode list that includes arcade battle, time attack, survival, extra survival, practice and museum modes. Of these, time attack, survival and extra survival are compatible with Game Center’s Leader Boards.
The game will be a Universal app supporting iPhone 4, iPod Touch 4 and iPad 2. Namco Bandai did not share pricing.
[andriasang]