My First Dark Souls

My First Dark Souls

Posted by on Apr 17, 2016 in Commentary, featured, PS4 |

Dark Souls III is my first serious foray into the Dark Souls series. I did not play past the intro levels of the first two games because I knew they were serious commitments, something I learned from my experience with Demon’s Souls. Now, don’t get me wrong. I enjoyed that game immensely, but I also learned that they were demanding games, requiring my full focus and attention in order to get the most out of them. I wasn’t willing to give both at the time I tried playing them so I stayed away. This is the same reason why I did not play The Old Hunters expansion for Bloodbone until months later.

So, back to Dark Souls III. Coming from Bloodborne, it took a while before I got used to blocking again. Bloodborne’s emphasis on faster gameplay had players using guns in lieu of shields, you see, so blocking attacks was something I had to re-learn. And while I wish I could say that it’s been smooth sailing after that re-learning process, things have been far from it. I’ve died multiple times, which isn’t unexpected, but I’ve been avoiding fights more often than I’m willing to admit. I feel like I’m either missing something from the combat system or I’m simply ass at this game. But I haven’t given up yet. That counts for something, right?

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Bloodborne Binge

Bloodborne Binge

Posted by on Feb 2, 2016 in Commentary, featured, PS4 |

I’ve been posting a lot of Bloodborne videos on my YouTube channel lately. I’ve been binging on it for the past few weeks, partly out of boredom, partly out of curiosity for the DLC weapons. To explain the boredom, there’s always a dry spell of new games after the holiday season. Game publishers want that Christmas cash, you see, so the hot titles are released around that time, leading to January becoming a very dull month for gaming.

Which is where Bloodborne comes in. I’ve been trying out the new weapons and out of all of them, the Whirligig Saw easily became my favorite. It’s an excellent weapon overall: great reach, wide swings, it’s got a transform mode that kicks ass. That L2 attack makes mincemeat out of opponents, especially large, slow-moving bosses. It’s so effective it’s borderline broken. Take note, only borderline. This is Bloodborne, after all. You’re still going to die if you’re not careful.

I also went out and did chalice dungeons to get the right blood gems. Didn’t do that the first time I finished the game. Looking back at my oldest character, I realized that she didn’t have gems at all, for some reason. I must’ve taken them out. No wonder her damage was pathetic. I was considering fixing her but then I saw that it would take a lot of work and I had a nagging feeling that I wouldn’t be content even if I put in the effort. I ended up deleting her then starting over with a new character. We’ll see how that goes.

Anyway, here’s a clip of Amygdala VS Simon’s Bowblade.

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Getting Back Into Gaming

Posted by on Oct 17, 2015 in Commentary, PS4 |

Pardon the long absence. I went on a business trip and was not able to play much.

When I got back the first order of business was to fix my Diablo characters. Patch 2.3 hit while I was away so I took the time to find out what the latest builds where and set my characters to where I wanted them to be. I’ve managed to get three of them up to par, namely my witch doctor, demon hunter and monk. Fine-tuning what can be re-rolled is next. Of the three, I like the demon hunter the best. She just clears entire packs of monsters with Multishot.

I’m also playing Metal Gear Solid V: The Phantom Pain. It took a while to find my groove with it. I was forcing a pure stealth playthrough when it wasn’t necessary. I’m content with getting no combat alerts. If the trophies are not too crazy I might consider going for the platinum.

Finally, I started a new Bloodborne playthrough. I’m not sure if I’ll get around to finishing it. I just wanted to see if I still had it. I stopped when I killed the blood-starved beast.

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