Melee VS Ranged has been a contested topic as old as RPGs themselves and Dragon Age: Inquisition is no exemption. As of patch 2 Inquisition offers no game-breaking advantage between the two so the easy answer to the comparison is that it boils down to player choice. And to help make that choice here’s a quick list of the pros and cons of both styles of play.
Before I go on, let me tell you one thing that you probably already know: archery has been said to be boring in this game. I actually agree with that. Double-dagger skills are flashier and require a lot of involvement to pull off effectively. Archers, naturally, simply shoot arrows. They don’t have the flair that dagger rogues have. With that in mind, here’s the list:
- Flashier combat.
- Melee fighting brings the action up close and personal. You feel more involved.
- In theory, the fast attack rate should allow Hidden Blades to proc more often. Whether it actually does or not is still unconfirmed.
- Melee targeting can get funky sometimes. Some of your attacks will fail to land.
- You have to chase your targets. It can get annoying when some of them are jumping or flying around.
- You’re melee. If you can hit them it means they can hit you.